Only Games Github 2021 May 2026

Epic Quest

void Start() { rb = GetComponent<Rigidbody>(); } only games github

private Rigidbody rb;

using UnityEngine;

Let me know if you want me to add or change anything! } private Rigidbody rb

Vector3 movement = new Vector3(moveX, 0.0f, moveZ); public float jumpForce = 10.0f

public class PlayerController : MonoBehaviour { public float speed = 5.0f; public float jumpForce = 10.0f;