if (randomPick <= runningTotal) { // Create instance GameObject spawnedInstance = Instantiate(profile.characterPrefab, spawnLocation.position, Quaternion.identity);
void Update()
Another angle: the user might be having performance issues with many anime girls, so optimizing the script to handle large numbers efficiently. Maybe using the Object pooler instead of Instantiate every time. -NEW- Anime Girl RNG Script -PASTEBIN 2024- -AU...