Now, considering the user might not know the exact formula, the code should have explanations about how the calculation works. So in the code comments or in the help messages.

But this is just an example. The actual calculator would need to accept inputs for D, P, W, A, S and compute the probability.

Alternatively, perhaps the skill is represented as a percentage chance. So if a player has 70% accuracy and the difficulty of the hole is high, the chance is low.

In this example, the chance is higher if the club power is closer to the effective distance, and adjusted by accuracy and skill bonus.